Paper on ethical and political limitations of institutionalised, dominant design practices
A parent-led educational playground in the nature for our kids
Creating a convivial space in the favela Complexo do Lins, in Rio de Janeiro
Discovering the value of internet for users with limited access
Experimentations into different ways of conducting design projects within communities.
MA Thesis on how design can improve communications among citizens and government.
Visualizing and understanding the connections in the Nanotechnology study field
Text published in Froh Magazin about my experience of living in a favela in Rio
Book chapter about my experiments and insights of practicing Open P2P Design
Creation of games as a means to learn, cocreated with teenagers
Platform concept created for the Public Libraries of Rio de Janeiro
Change Management through gamification for multinational implementing SAP.
A small collection of infographics and maps I've created in the past years
Publication about how to use gamification for businesses and why.
Visual identity created for several projects, mostly self-initiated
Brazil's environmental agency identity design. Research was conducted in several biomes.
Visual identity for internal publications of the Public Libraries of Rio de Janeiro
Online exhibition about Poverty. Cooperation between university and museums.
Project developed at "Visualizar: Public Data, Data in Public", at Media Lab Prado, Madrid
Campaign and fundraising to alleviate the effects of the earthquake in 2015
Microsoft Design Research project for future concept development in technology.
Investigation about how cultural principles of Japan take shape into daily objects